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Death Stranding Release Date, Gameplay, Trailers And More

Death Stranding is as weird and fascinating as the name suggests. Here, we discuss the Death Stranding release date, gameplay and what to expect from the game.

Death Stranding is the first game produced by Kojima Productions with ex-Metal Gear Solid director Hideo Kojima, and it’s as weird and fascinating as the name suggests. It's one of the most anticipated new games of the year, and features celebrity appearances from the likes of Norman Redus, Mads Mikkelsen and more.  

Following years of weird and wonderful trailers and teasers, Kojima Productions dropped a lengthy trailer giving us a more in-depth look at the story, and more importantly, a release date. Here's everything you need to know about Death Stranding. 

What You Need To know About Death Stranding:
  • Release date: 8 November 2019
  • Publisher: Kojima Productions
  • Genre: Unknown
  • Developers: Sony Interactive Entertainment
  • Platform: PlayStation 4
When Is Death Stranding Coming Out In The UK?
Death Stranding UK release date: 8 November 2019
Of course, the biggest question right now is “When is Death Stranding coming out?” and while a 2019 release date was rumoured for some time, the exact date wasn't confirmed until mid-2019. As announced in the latest trailer (seen above), Death Stranding is set to be released on PS4 on 8 November 2019. 
Death Stranding is available to pre-order right now from the PlayStation Store, with the standard edition priced at £54.99/$59.99 and the Deluxe Digital Edition at £64.99/$79.99. Those that want a physical copy of Death Stranding can pre-order via the likes of Amazon (£49.99) and GAME in the UK, along with Amazon ($59.99) and Best Buy ($59.99) in the US. 

Will Death Standing Be Available On PC?
Despite being billed from day one as a PlayStation Exclusive, eagle-eyed fans have noticed something in the most recent trailer, seen at the top of this page, that suggests it could come to PC. The most recent trailer was the first time we got a glimpse at the official PS4 packaging, and interestingly, it doesn't feature the 'Only on PS' label that adorns the case of other exclusives like God of War and Horizon: Zero Dawn. 

Of course, that by itself wouldn't be much evidence, but an observative ResetEra forum user has also noticed that Death Stranding is no longer listed on the Australian PlayStation site's list of PS4 exclusive games, although it was there initially. It's a similar story with the UK and European PlayStation sites, suggesting that the game has been removed across the board. 

This backs up previous rumours, including speculation from the same guy that (correctly) leaked Death Stranding's release date, claiming that Sony would only have a limited period of exclusivity before being made available on PC. While that was initially hard to believe, the mounting evidence seems to suggest this will be the case.

Now, the only question is, Steam or Epic Games Store?

What Can We Expect From Death Stranding?
We were treated to a rather cryptic announcement trailer (shown above) during Sony’s E3 2016 press conference featuring The Walking Dead’s Norman Reedus, a disappearing baby and a fairly bleak, almost post-apocalyptic setting, but not much else.

Another trailer (above) aired during the Game Awards in December 2016, and revealed that Mads Mikkelsen will also star. This came alongside the release of two new posters:

Hideo Kojima has sat down with Digital Spy and shed some light on the game, and the behind-the-scenes action. "It will be an action game if you really want to put a genre on it" Kojima explained, but it won’t be your typical action game – and coming from the man behind Metal Gear Solid, we’re not surprised.

"For example, when I made Metal Gear, it was an action game but it was different because the main thing was about hiding. People eventually ended up calling that 'stealth action'. In this game the player will be controlling Norman but by playing it they will find something different, something that won't fit in established terms."
The Game Awards 2017 brought with them the third trailer for the game, but it's no less cryptic than the two that came before. It shows Norman Reedus's character as part of a team that gets attacked by... something. Or somethings.

There's a lot of talk about explosions, some invisible monsters, a giant, gravity getting reversed, and a fetus giving a thumbs up.

But what about the name of the game? Kojima offers a bit of an explanation for that, too. "A strand in psychology is often used to refer to ties or chains," he explained. "So how all the crabs [in the trailer] have this weird umbilical cord and how the baby is tied to Norman [Reedus' character] is a representation of this."

Since then, Kojima has spoken to Wired and revealed some more about the game. In reference to the trailer and what the game is about he said:

"You can see the crabs, the whales, all things, they all have these umbilical cables. Norman, as he stands up. It's a very important part, this connection. That's the keyword. What people are playing today in open-world action games, or linear action games, it will compare naturally to them. It will feel familiar."

"But after an hour or two of playing, you will start to feel something different, something new that you haven't played. The story is about connections, what you call "strands" in psychology - how people are connected."

He also added that you see a lot of games with items relating to the stick, the first tool humanity invented, such as guns and the like. However, in Death Stranding, it will be more about rope.

"There will be the equivalent of sticks. But also, I want to tie people together with the equivalent of ropes," explains Kojima.

Kojima went back to that stick and rope idea in an interview with Glixel. "Games are still primarily players with sticks fighting each other," he said. "They cannot break the curse of using sticks to keep evil away, or defeating enemies. I want to change this."

"It's time for humankind to take the rope in hand. We are ready for a game not based on competition, but on the rope that will bring good to the player and make connections. We don't need a game about dividing players between winners and losers, but about creating connections at a different level. My current project, Death Stranding, aims to fulfil this goal."

So, yeah. That doesn't really clear much up.

We got our first glimpse of actual gameplay at E3 2018, though the premise of the game is still as confusing as ever. We were also introduced to new celebrity characters, and given a quick look at the stunning and varied open world that the game is set in. We see Sam, the main character, roaming the unnaturally empty open world through rivers, thick grass, up mountains and on beaches, carrying a varied amount of equipment (that, in true Kojima fashion, wasn't explained). 

It sounds weird, but it oddly makes a little bit more sense when you watch the eight-minute trailer. You can see that below:

Then, in September 2018, Kojima took to the stage during PlayStation's TGS 2018 presentation to reveal a new, shorter trailer. It introduces a mysterious-looking character that can control the black goo, voiced by Troy Baker. We'll leave the biggest surprise for you to witness yourself in the below trailer:

Whatever Death Stranding is, we’re really excited about the future of this game, and we’ll be keeping our eyes open for more gameplay details as they appear.

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